Thursday, November 15, 2007

Tarnation - alpha

The game I have been working on has a nice big update.

Tarnation

Any comments on the game are welcome. I am trying to make as much time as I can to work on it and get it done.

Tuesday, November 13, 2007

Speaking at GGDA tonight.

Tonight I will be giving my lecture of Common Flash Game Design Mistakes at the November Georgia Game Developer meeting.

My presentation has been fine tuned and I will have a computer with a more reliable battery :)

Thursday, November 08, 2007

Cartoon Network MiniMatch games

Long time readers (i.e. no one) will remember Big Shot Checkers from a while back. This game was designed in mind with our upcoming multiplayer games system. Now this system is live.

MiniMatch

MiniMatch is CartoonNetwork.com's new virtual community based around playing games and getting stuff for your avatar. The more you play the more points your earn.

We made Big Shot Checkers multiplayer and created 2 other games. Again, the goals were 1) classic games 2) fast gameplay 3) CN brand integration.

Ben 10 Galactic Matchup
Like match four but when you make a match you damage your opponent. Player can make combos and even matches for the other player, resulting in self-inflicted damage. Each alien of Ben 10 is represented and when a player makes a match their matched pieces animate away in the style of the chosen alien.

Camp Lazlo Battle Beans
You remember how painfully boring those first 5 minutes of Battleship are?
"e5?"... miss
"b2?" ... miss
etc.

Well Battle Beans removes the boring bit at the start and adds a bit of skill to making your shots. Choose from 3 different teams and sink your opponents unwitting "team."

I am super happy with all 3 games. I think our team really nailed the goals of the design.