Tuesday, May 13, 2008

New Game - Flapjack Adventure Bound

Our team launched a new game!

Flapjack: Adventure Bound

The idea was to create a dynamic where players would have to juggle their 2 characters in the air and create risky situation to keep their chains and therefore get the maximum score.

I was hoping to have a light rhythm element but it did not work out. The idea was that instead of the normal "hit it on the beat or you fail" design we could accomplish more of a "if you play well you get the most points and ADDITIONALLY you make a nice rhythm." After many attempts it just wasn't working out or executing the music aspect would negatively affect the core mechanic. Our team came up with some great designs though that I hope we can use in another game.

Our programmer implemented nice physics which really improved design by creating fun, bouncy scenarios. And, of course, all the art looks amazing.

I think Flapjack is our best new show. I am glad our team got the chance to make the launch game.

1 Comments:

Blogger OmegaSucks said...

Great games! Very slick graphics :)

Why don't you design a game poking fun at MMA (Mixed Martial Arts internet toughguys like bullshido.com owner Neal Fletcher

See my blog http://realbullshido.blogspot.com/

10:28 PM  

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