Thursday, September 09, 2004

More seek and flee behaviors.

Here we have multiple seekers that space themselves.

Now when the one fleeing gets trapped, he self-destructs (Predator style!). Just refresh if he blows up.

Lastly I added some walls for the seekers to go around. The fleeing guys goes through the walls. He's magic or, possibly, I am lazy. He blows up too if he gets trapped but it happens rarely.

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